Greyson Mann
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Will can hardly wait to explore the Nether with his best friend, Mina. But when his perfect older brother insists on coming along, Will's excitement fades—he is sure he doesn't need Seth's protection!
To prove it, Will challenges every mob they meet along the way to a fight. Will's battle skills are improving, but when the trio reaches the Nether, they're quickly in over their heads—and Will's showing off puts everyone in danger! Can...
To prove it, Will challenges every mob they meet along the way to a fight. Will's battle skills are improving, but when the trio reaches the Nether, they're quickly in over their heads—and Will's showing off puts everyone in danger! Can...
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When Will discovers a tattered pair of Elytra wings, he's determined to repair them. Will's almost ready to soar toward his next adventure when he realizes something: unless he can find a second set of wings, Mina won't be able to come with him! There's only one place to look for Elytra wings for his best friend—and only one way to get there.
To get to the End, Will and Mina will have to battle plenty of Endermen. And win. Once there, they'll...
To get to the End, Will and Mina will have to battle plenty of Endermen. And win. Once there, they'll...
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When Will and Mina discover an abandoned mine shaft, they quickly plan a treasure hunt. The two friends dream of the riches they'll unearth together and can't wait to get started, but they quickly discover that they very different ideas about what treasure is! Torn between searching for mobs and potion supplies and seeking out the chest at the heart of the mine, the duo is on the verge of splitting up.
But then a trio of treasure hunters challenge...
But then a trio of treasure hunters challenge...
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When lightning hits Little Oak, one of Will and Mina's villager friends gets struck—and turned into a witch! Mina and Will sprint straight to the witch huts in the swamp, trying to save their friend. But instead of help, they find grave danger: witches with potions so powerful, Mina's own potions seem weak and useless.
When Mina falls victim to a witch's potion, it's Will who has to perfect his potion-making skills. Can he remember what...
When Mina falls victim to a witch's potion, it's Will who has to perfect his potion-making skills. Can he remember what...
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When Gerald's mom says he should get more "involved" at school, he joins the newspaper staff. But reporting on current events is a snooze, until he stumbles onto a few mysteries. Why is Room 117 always locked? What is the disgusting smell coming out of Mr. Zane's briefcase? And . . . why is Gerald's best friend, Sam the Slime, suddenly acting so strangely? Someone has to figure out what's really going on at Mob Middle School. But never fear...
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The launch of an exciting, hilarious new series narrated by an underdog every Minecrafter can relate to.
Gerald Creeper Jr. is a self-proclaimed pacifist (which, by the way, has nothing to do with a pacifier), but he finds himself in the war zone when he starts his first year at Mob Middle School. At his new school, every monster in the Overworld is jockeying for power, and the skeletons seem to have it out for him.
Armed with a 30-day...
Gerald Creeper Jr. is a self-proclaimed pacifist (which, by the way, has nothing to do with a pacifier), but he finds himself in the war zone when he starts his first year at Mob Middle School. At his new school, every monster in the Overworld is jockeying for power, and the skeletons seem to have it out for him.
Armed with a 30-day...
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For fans of Wimpy Kid and Dork Diaries, comes this fun new series for kids that love to play Minecraft!
Gerald isn't exactly thrilled when his parents send him to summer camp. Building shelters? Not really his thing. Gathering mushrooms? Thanks, but no thanks. Tracking wolves? Um . . . NO. Gerald especially dreads Survival Night, when he and his friend Sam have to sleep outside in the woods.
When Gerald stumbles onto an abandoned woodland...
Gerald isn't exactly thrilled when his parents send him to summer camp. Building shelters? Not really his thing. Gathering mushrooms? Thanks, but no thanks. Tracking wolves? Um . . . NO. Gerald especially dreads Survival Night, when he and his friend Sam have to sleep outside in the woods.
When Gerald stumbles onto an abandoned woodland...
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When Gerald's parents decide it's time for him to learn the value of an emerald, he sets out to get the perfect summer job. Wolf-walking, anyone? Baby-zombie-sitting? Llama grooming? Gerald isn't exactly loving his options.
When his mom starts selling vitamins and minerals, Gerald comes up with a sales idea of his own—a BIG idea. But he's going to need some help. After he hires a few friends, they start raking in the emeralds. Gerald is...
When his mom starts selling vitamins and minerals, Gerald comes up with a sales idea of his own—a BIG idea. But he's going to need some help. After he hires a few friends, they start raking in the emeralds. Gerald is...
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Can Gerald survive vacation with his crazy family?
The Creeper family is planning a month-long summer vacation! But where will they go? On a road trip across the Overworld? Backpacking in the Extreme Hills? Camping out in caves? Gerald and his sisters can't agree! When Dad suggests they do all three, Gerald hops on board. But he quickly realizes that the only thing worse than being stuck with his sisters at home is being stuck with them...
The Creeper family is planning a month-long summer vacation! But where will they go? On a road trip across the Overworld? Backpacking in the Extreme Hills? Camping out in caves? Gerald and his sisters can't agree! When Dad suggests they do all three, Gerald hops on board. But he quickly realizes that the only thing worse than being stuck with his sisters at home is being stuck with them...
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The toughest mobs in the overworld are ready to compete!
Spring has sprung, and every mob at Mob Middle School is looking forward to the Overworld Games — except Gerald Creeper Jr. Other schools are coming to compete from as far away as the Nether! But Gerald's got a problem. He's not big on sprinting, spider riding, or strategic explosions. So which event is this creeper cut out for?
Through some creative creeping, Gerald manages...
Spring has sprung, and every mob at Mob Middle School is looking forward to the Overworld Games — except Gerald Creeper Jr. Other schools are coming to compete from as far away as the Nether! But Gerald's got a problem. He's not big on sprinting, spider riding, or strategic explosions. So which event is this creeper cut out for?
Through some creative creeping, Gerald manages...
12) The creeper code
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"Oliver and Audrey learn there's a reward for tracking creepers and cracking cases. From secrets in the swamp to bungles in the jungle, there are mysterious happenings in every block of the biome. But with Oliver's eye for detail, Audrey's courage, and their wolf-dog's super-sniffing nose, no case is too tough for these twins to crack"--
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"Audrey and Oliver collect many treasures--and mini adventures. For every dangerous hike up a rocky cliff, there's a waterfall roaring back down. Each dungeon hides a treasure chest--but also a monster spawner! As the mobs get deadlier, the stakes grow higher. The twins hope to make it back to Birchtown with their treasures in hand. Will the next ravine lead to riches or a river of hot lava?"--
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"Gerald Creeper Jr. is a self-proclaimed pacifist, but he finds himself in the war zone when he starts his first year at Mob Middle School. At his new school, every monster in the Overworld is jockeying for power, and the skeletons seem to have it out for him. Armed with a 30-day plan, Gerald makes it his mission to use his brains--instead of his blasts--to survive the school year"--
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Did someone say "field trip"? Gerald is all in! He'd much rather be exploring the Taiga than sleeping through science class. His buddy Sam is all about spotting polar bears, but Gerald is having way too much fun building igloos and snow golems.
His science teacher says there are only two rules—learn something every day, and stay with the group. (That's adult speak for "don't get lost.") When Gerald discovers a secret trapdoor in an igloo,...
His science teacher says there are only two rules—learn something every day, and stay with the group. (That's adult speak for "don't get lost.") When Gerald discovers a secret trapdoor in an igloo,...
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"When Gerald's mom says he should get more "involved" at school, he joins the newspaper staff. But reporting on current events is a snooze, until he stumbles onto a few mysteries. Why is Room 117 always locked? What is the disgusting smell coming out of Mr. Zane's briefcase? And . . . why is Gerald's best friend, Sam the Slime, suddenly acting so strangely? Someone has to figure out what's really going on at Mob Middle School. But never fear--Gerald...
18) Get a job, creep
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When his parents pressure him to get a job, Gerald decides to start selling potions, and dreams of becoming rich from the profit.